A downloadable game

Fair Winds and Following Seas, for the vast open ocean is yours! Cogs & Crabmen: Medieval Maritime Adventures allows you to have waterborne adventures with your preferred Old School Revival (OSR) game system inspired by the middle ages! 

Cogs & Crabmen provides everything you need as a player and as a Game Master to run open-ended exploration of the ocean using medieval ships!  Cogs & Crab is the follow up to Demesnes & Domination, continuing the spirit of medieval-informed role-playing for your old-school campaigns designed to add more depth to your OSR game to make the over-water journey memorable and meaningful. Sailing the open seas can be scary and risky but rewarding both for play and for gold and XP! 

Discover maritime republics and trade with port towns, while maintaining a ship and keeping the ship’s crew morale high. Cogs & Crabmen aims to make waterborne adventuring approachable and meaningful! Some examples are:

  • Simple Procedures: Waterborne Travel uses a simple and familiar traveling procedure modified for traveling across water. In addition, manage and engage with the crew of a ship and keep their morale up to avoid a mutiny! Sailor superstitions, omens, and player investment will be variables in keeping your ship in working order.

  • Engaging exploration! Hexcrawl through water and encounters other ships, monsters, mysteries, omens, and more!  A large ship like a Cog, Caravel, or Carrack functions like a stronghold, a settlement, and even a Dungeon! Discover abandoned ships, uncharted islands, ocean anomalies, and strange magics.

  • Unique Encounters: Encounter other ships and locations as well as discover mysteries and monsters from below! Explore abandoned ships, island strongholds, sea caves, and more!

  • Naval Combat, Warfare, and Deck-to-deck skirmishes: Simple combat procedures for naval engagements inspired by real medieval conflicts! Use familiar combat sequences but expanded for more meaningful combat unique to waterborne encounters.

  • Trade & Travel: Engage in trading and taking on odd-jobs as you set sail to kingdoms abroad to earn extra gold and experience points!

  • New appendices: Included are appendices for generating port towns, merchant guilds, Local laws, legal court procedures and punishments, and includes a Thief class variant - The Merchant!

  • And much more!

Cogs & Crabmen is your go-to source for medieval maritime adventures for your preferred Old-School Roleplaying game!

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